Democracy

"I see your point. Ah, the democracy mode of TPP..."

- superrexbrothers

Democracy is a gameplay mechanic of The Redstone Block, introduced on page 11 and first used on page 17. It changes the buying mechanic drastically by requiring others to vote whether they want the building bought or not.

History
The mechanic was first proposed by Gameguy602:

"Could we require some sort of consensus for spending redstone blocks?"

- Gameguy602

After the proposal for the mechanic, ka_doink1234o0 proceeded to expand on the idea(See Below), and it eventually became accepted by superrexbrothers, with a Blocky Printer being the first proposal under democracy effect.

How it works
Taken from ka_doink1234o0's explanation for the mechanic:

I say we have to vote if we want to buy things. If someone wants to buy, say, a Villager, they would go:

buyer123: I propose we buy a Villager.

Proposing takes up one action.

Then everyone else votes on whether or not they want a Villager. This doesn't take an action.

''voter1: Click. I vote we buy a villager.''

''voter2: Click. I vote we buy a villager.''

''voter3: Click. I vote we don't buy a villager.''

And so on. At the end of the next update or when there are at least 10 votes, whichever comes first, a staff, an update volunteer, or a voting volunteer will check the number of votes for the proposal and proceed accordingly. If it's a tie, the building won't be bought.

Trivia

 * Democracy is named after the infamous mode of Twitch Plays Pokemon, and works similarly.